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  • Standing Zoom Meetings

    Hi Guys:

    Here is the link to the biweekly standing Zoom meetings - 10-11 am Eastern Time on Wednesdays, starting Wed March 17, 2021

    Atif Zafar is inviting you to a scheduled Zoom meeting.

    Topic: Biweekly RV64X Meetings
    Time: Mar 17, 2021 10:00 AM Eastern Time (US and Canada)
    Every 2 weeks on Wed, until Jun 9, 2021, 7 occurrence(s)
    Mar 17, 2021 10:00 AM
    Mar 31, 2021 10:00 AM
    Apr 14, 2021 10:00 AM
    Apr 28, 2021 10:00 AM
    May 12, 2021 10:00 AM
    May 26, 2021 10:00 AM
    Jun 9, 2021 10:00 AM
    Please download and import the following iCalendar (.ics) files to your calendar system.
    Weekly: https://us02web.zoom.us/meeting/tZMl...EGoigKO7zmHpej fp7jDfODidUVFrlHMpJZYVZA_v9

    Join Zoom Meeting
    Zoom is the leader in modern enterprise video communications, with an easy, reliable cloud platform for video and audio conferencing, chat, and webinars across mobile, desktop, and room systems. Zoom Rooms is the original software-based conference room solution used around the world in board, conference, huddle, and training rooms, as well as executive offices and classrooms. Founded in 2011, Zoom helps businesses and organizations bring their teams together in a frictionless environment to get more done. Zoom is a publicly traded company headquartered in San Jose, CA.


    Meeting ID: 878 0761 2315
    Passcode: 132341
    One tap mobile
    +16465588656,,87807612315#,,,,*132341# US (New York)
    +13126266799,,87807612315#,,,,*132341# US (Chicago)

    Dial by your location
    +1 646 558 8656 US (New York)
    +1 312 626 6799 US (Chicago)
    +1 301 715 8592 US (Washington DC)
    +1 253 215 8782 US (Tacoma)
    +1 346 248 7799 US (Houston)
    +1 669 900 9128 US (San Jose)
    Meeting ID: 878 0761 2315
    Passcode: 132341
    Find your local number: https://us02web.zoom.us/u/kqMvvHPsx


    Agenda for each meeting will be listed as responses to this post.

  • #2
    Agenda for March 17, 2021

    1. Understanding the RISC-V Vector ISA
    2. GPU Extension Issues
    (a) Reconciling with SPIR-V and OpenGL ES 2.0 constructs
    (b) What categories of instructions are needed for GPU functionality
    (c) Role of Rasterizer, Clip Unit, Pixel Processor and Frame Buffer
    3. LLVM Update - what we need to do
    4. Process Discussion for this project - how best to proceed?
    5. Other topics.

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